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- Untuk membuat kaki meja -> di front viewport buat line
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- Gunakan fillets untuk membuat lengkungan
- Klik Modifier -> Bevel
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- Geser objek kaki meja ke tengah objek cilinder
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- Aktifkan panel hierarchy -> Affect Pivot only -> geser point tengah ke tengah objek
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- Setelah selesai, matikan kembali tombol affect pivot only
- Pilih menu Tools -> array. Klik panah kanan dari Rotate
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Z = 360. Di Type of Objects, aktifkan Copy. Pilih 1D array dimension, dan isi Count = 4. Klik Ok
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